A patch is structured like this:
{
"game_name": "Half Life 2",
"language": "python",
"github": "https://github.com/Stoppedwumm/halflife2patcher",
"downloadableExec": true
}
The name of the game to be patched.
The language the patch/patcher is written in
The github URL
An boolean, representing if you can download an build from GitHub Releases.
The format of code and codebase is not defined, the only rules you have to follow are
a) If you have downloadableExec
enabled, you have to only publish one asset so you can execute it with ./executable
b) If you don’t have downloadableExec
enabled, you have to have a install.sh
script in the root of the repo
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